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Post by CyberConnect Corperation on Aug 7, 2009 11:03:32 GMT -5
Here I'll list the Skills for each class and levels at which you will learn these skills. I'll be using a mixture of R:1 and R:2 skills. There are less skills than R:1 but more than R:2.
Your Job Level is the level you are as each individual class, with the exception of first level. You gain 1 Job level per job class every Development Cycle (3 levels).
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Post by CyberConnect Corperation on Aug 12, 2009 13:44:44 GMT -5
Blademasters shed power for speed, and become one of the more evenly balanced classes. They use long, thin, one-handed swords. SD Slots: 1 Weapon: Long Swords Armor: Moderate HP | SP | 40 +3/level after 1 | 20 +3/level after 1 | Job Level | Skill Name | SP consumption | 1 | Sword Flash | 10 | 2 | Crack Beat | 11 | 4 | Ogre Revolver | 12 | 6 | Cross Slash | 13 | 8 | Lateral Moon | 15 | 11 | Razor's Edge | 25 | 15 | Disaster Sword | 30 | 21 | Devil Sword | 52 |
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Post by CyberConnect Corperation on Aug 12, 2009 13:49:28 GMT -5
Berzerkers wield large, heavy Swords, Axes, Halberds, and other such weapons. Their amazing strength comes at the cost of their speed. SD Slots: 1 Weapon: Axes, Broad Swords, Halberds, Hammers Armor: Heavy HP | SP | 45 +4/level after 1 | 15 +2/level after 1 | Job Level | Skill Name | SP consumption | 1 | Tiger Blitz | 12 | 3 | Axel Pain | 15 | 5 | Armor Pierce | 18 | 7 | Bone Crusher | 20 | 10 | Calamity | 22 | 12 | Tiger Strike | 28 | 15 | Shell Breaker | 36 | 21 | Armor Break | 68 |
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Post by CyberConnect Corperation on Aug 12, 2009 13:53:22 GMT -5
Flick Reapers use long-handled Scythes, and are capable of both mid and short ranged attacks. Because of the abnormal reach and shape of their weapons, it is sometimes difficult to judge their strike range. SD slots: 2 Weapon: Long Swords Armor: Heavy HP | SP | 45 +3/level after 1 | 15 +3/level after 1 | Job Level | Skill Name | SP consumption | 1 | Wicked Strike | 15 | 3 | Cerated Spiral | 17 | 6 | Lotus Flower | 22 | 12 | Reaper's Touch | 32 | 16 | Heavenly Wheel | 40 | 21 | Reaper's Dance | 66 |
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Post by CyberConnect Corperation on Aug 12, 2009 14:22:07 GMT -5
Macabre Dancers are one of the three main 'magic using' classes. They run around the field casting Status spells and attacking enemies their the bladed tips of their Fans. SD slots: 2 Weapon: Twin Fans Armor: Light HP | SP | 17 +3/level after 1 | 43 +3/level after 1 | Job Level | Skill Name | Sp Consumption | 1 | Dek Corv; Lower's target P-Atk Dek Corma; Lowers target M-Atk | 12 12 | 2 | Ap Corv; Raises target P-Atk Ap Corma; Raises Target M-Atk | 15 15 | 3 | Repth;1 target; Heal 100 HP | 16 | 4 | Dek Vorv; 1 target; reduce P-Def Dek Vorma; 1 target; reduce M-Def | 12 12 | 5 | Ap Vorv; 1 target; increase P-Def Ap Vorma; 1 target; increase M-Def | 15 15 | 6 | Mumyn Lei; 1 target; Casts Poison Duk Lei; 1 target; Casts Sleep | 20 15 | 7 | MeDek Corv; Reduce all enemies P-Atk MeDek Corma; Reduce all enemies M-Atk | 28 28 | 8 | MeDek Vorv; Reduce all enemies P-Def MeDek Vorma; Reduce all enemies M-Def | 28 28 | 9 | Ap Do; Increase target speed Deck Do; decrease target speed | 20 20 | 11 | Ul Repth; target healed 200 HP | 40 | 12 | Rap Corv; All party P-Atk + Rap Corma; All Party M-Atk + | 40 40 | 13 | Rap Vorv; All Party P-Def + Rap Vorma; All Party M-Def + | 40 40 | 14 | Rip Maen; Resurrect with half HP Ol Repth; Heal party 100 HP | 15 80 | 15 | Dek Orv; Decrease target P-Atk & P-Def Dek Orma; Decrease Target M-Atk & M-Def | 36 36 | 16 | Rip Saem; HP replenishes over time Rip Gaem; SP replenishes over time | 35 35 | 17 | Rap Do; Party movement speed increases | 55 | 18 | Gan Bolg; Earth, Armor Piercing | 32 | 19 | Vak Don; Fire, Drop | 36 | 20 | Ani Zat; Darkness, raise | 48 | 22 | Ap Orv; Increase party P-Atk & P-Def Ap Orma; Increase party M-Atk & M-Def | 25 25 |
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Post by CyberConnect Corperation on Aug 12, 2009 14:31:22 GMT -5
Similar to the Edge Punisher, the Lord Partizan, uses a heavy Spear for stabbing attacks. They are heavy and wear lots of heavy armor, but pack a large capacity to knock back and disorient opponents. SD slots: 2 Weapon: Spears, Lances Armor: Heavy HP | SP | 45 +3/level after 1 | 15 +3/level after 1 | Job Level | Skill Name | SP consumption | 1 | Air Raid | 15 | 5 | Thorn Dance | 18 | 11 | Piercing Heaven | 32 | 15 | Scarlet Thrust | 38 | 17 | Repulse Cage | 42 | 21 | Heavenly Rage | 57 |
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Post by CyberConnect Corperation on Aug 12, 2009 14:34:35 GMT -5
Tribal Grapplers are the only unarmed Race in the unextended edition of The World. They wear guantlets on their fists and punch and kick their enemies. They wear little protection, which is unfortunate for a melee fighting Class, but make up for it with their agility and strength. SD slots: 1 Weapon: Gauntlets Armor: Light HP | SP | 35 +4/level after 1 | 25 +2/level after 1 | Job Level | Skill Name | SP consumption | 1 | Rapid Attack | 12 | 4 | King Hammer | 15 | 8 | Rolling Thunder | 18 | 11 | Tiger Bite | 24 | 15 | Palm Blast | 30 | 21 | Shell Shock | 57 |
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Post by CyberConnect Corperation on Aug 12, 2009 14:41:10 GMT -5
Twin Blades use twin short swords. They are agile but do less damage. Though there is something to be said for getting more attacks in in less time. SD Slots: 1 Weapon: Twin Swords Armor: Moderate HP | SP | 30 +4/level after 1 | 30 +2/level after 1 | Job Level | Skill Name | SP consumption | 1 | Saber Dance | 10 | 3 | Sparrow Counter | 15 | 5 | Sword Dance | 12 | 7 | Tri Strike | 18 | 11 | Wirlwind | 21 | 14 | Chaotic Strike | 27 | 18 | Twin Dragons | 32 | 21 | Ghost Falcon | 52 |
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Post by CyberConnect Corperation on Oct 1, 2010 20:01:26 GMT -5
The Steam Gunner is the only class that uses a Gun. A Steam Gun to be precise. It has a bayonette attached to the front for melee combat, but their main use is long range shooting. SD slots: 1 Weapon: Bayonette Armor: Moderate HP | SP | 25 +4/level after 1 | 35 +2/level after 1 | Job Level | Skill Name | SP consumption | 1 | Thorn Shot | 15 | 4 | Thunder Spark | 22 | 7 | Plectra Bullet | 18 | 9 | Mantra Missile | 28 | 12 | Tempest Blast | 40 | 16 | Sphere Bullet | 36 | 21 | Dust Bullet | 66 |
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Post by CyberConnect Corperation on Oct 1, 2010 21:03:02 GMT -5
Vital Clerics, as their name suggests, cast healing spells. They wear little armor and inflict neligible damage, but can be the crux of a battle. SD slots: 3 Weapon: rod Armor: Light HP | SP | 14 +2/level after 1 | 46 +4/level after 1 | Job Level | Skill Name | SP consumption | 1 | Repth; 1 member +100 HP | 16 | 2 | Rip Duk; Cures poison | 15 | 3 | Rue Kruz; Water atk | 15 | 4 | Rip Mumin; Cures Sleep | 15 | 5 | Ul Repth; 1 member +100 HP | 28 | 6 | Zan Rom; Wind Tornado | 15 | 7 | Rip Maen; Revive dead member | 15 | 8 | La Repth; Area +100 HP | 40 | 9 | Rip Maj; Cures Curse | 15 | 11 | Ol Repth; member +350 HP Rip Fin; curse Seal | 80 20 | 12 | Ap Corv; P atk+ Ap Corma M atk+ | 15 15 | 13 | Rip Suvi; Cures Paralysis | 15 | 14 | Lau Repth; area +200 HP | 120 | 15 | Ap Vorv; p def+ Ap Vorma; m def+ | 15 15 | 16 | Pha Repth; 1 member +Max HP | 120 | 17 | Rig Saem; HP replenishes over time Rig Gaem; SP replenishes over time. | 35 35 | 18 | Lei Zas; Light atk | 42 | 19 | Lau Repth; Area +350 HP | 225 | 21 | Rip Ranki; Cures Confusion Ap do; movement speed + | 30 20 | 22 | Rip Param; cures status Phal Repth; all party +max HP | 45 338 | 23 | Lapu Corv; party p atk + Lapu Corma; party m atk + | 40 40 | 24 | LaRig Saem; party Hp replenishes over time LaRig Gaem; Party SP replenishes over time | 90 90 | 25 | Lapu Vorv; party p def + Lapu Vorma; party m def + | 40 40 | 26 | PhaRip Maen; fully revive dead member | 150 |
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